#include <stdio.h>
#include <math.h>
int main()
{
double x,y,z,l,areaOfRect;
double pi=acos(-1);
while(scanf("%lf",&x)==1){
areaOfRect=x*x;
y = areaOfRect * (1 - sqrt(3) + pi / 3);
z = areaOfRect * (2 * sqrt(3) - 4 + pi / 3);
l = areaOfRect * (4 - sqrt(3) - 2 * pi/ 3);
printf("%.3f %.3f %.3f\n", y,z,l);
}
return 0;
}
#include <math.h>
int main()
{
double x,y,z,l,areaOfRect;
double pi=acos(-1);
while(scanf("%lf",&x)==1){
areaOfRect=x*x;
y = areaOfRect * (1 - sqrt(3) + pi / 3);
z = areaOfRect * (2 * sqrt(3) - 4 + pi / 3);
l = areaOfRect * (4 - sqrt(3) - 2 * pi/ 3);
printf("%.3f %.3f %.3f\n", y,z,l);
}
return 0;
}
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